Vagabond

A knight exiled from their homeland to wander. A solid, armor-clad origin. The image released indicated that Vagabond will be dual-wielding. An ideal class for newcomers.
The Vagabond is a durable generalist origin well-suited to any melee-oriented setup, although you’ll need to unequip its Helmet or Halberd to skirt the <70% Equip load threshold for a functional Dodge Roll.
While this class cannot inherently use magic, a minimal investment in Faith or Intelligence will give it access to basic Healing spells or weapon augmentations, making it an equally suitable template for so-called “Spells-Word” configurations.
Vagabond Starting Stats
| Stat | Value | |
|---|---|---|
| Level | 9 | ![]() |
| Vigor | 15 | |
| Mind | 10 | |
| Endurance | 11 | |
| Strength | 14 | |
| Dexterity | 13 | |
| Intelligence | 9 | |
| Faith | 9 | |
| Arcane | 7 |
Vagabond Starting Gear
| Items |
|---|
| Longsword |
| Halberd |
| Heater Shield |
| Vagabond Knight Helm |
| Vagabond Knight Armor |
| Vagabond Knight Gauntlets |
| Vagabond Knight Greaves |

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